The catalyst was a spare Iron Maiden ticket and the experience of trying to pass it on without turning an ordinary fan transaction into a loss.
An additional seller fee could make an at-cost transaction cost the seller money; the buyer still needs clear totals and a practical transfer experience.
The design should make the original all-in price understandable while keeping location attached to the event—not exposing the people involved.
A deployed Phase 1 browser prototype with listing flows and Event Night scenarios. Payment, verification and checkout fulfillment in this snapshot are demonstrations, not live transactions.
The early design became a more detailed workflow and pricing model to test with real users and operating constraints.
The project continues to inform CueForge’s product principle: cost and trust are part of the workflow, not fine print added afterward.
